Tuesday 26 November 2013

unti 38


1 - (0:00:01) When he trips over the curb, we will physically get someone to trip over the curb.
2 - When he is walking into the shop we will make footsteps so them it looks like he is walking and when you watch you can hear the cliping sound.
3 - (0:00:10) For the scratch on the head we will scrap on the something or get someone to scratch there head to make it sound realistic.
4 - For the fridge noise the best way to do this will be to put the recorder in a fridge for 10 seconds so then it will get a buzzing sound. As a back up if we couldn't get a fridge then we will have to get someone to make a humming/buzzing noise.
5 - When he skids on the floor i will get a trainer squeaking in the floor like he has slipped.
6 - For when the freezer shuts there will be a slap for when the freezer shuts
when he comes to the counter, will have a bag of coins so it sounds like he is looking for the correct change.
7 - Before he enters the shop there is a man running past him so we will use footsteps to show him running and use panning to show him running from the right to the left hand side of the screen.
8 - when you see the zombies in the background 




panning
levels 
eq - low end of sound and high ends sounds (frequency)